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(Intro) Git Gud - Progression in competitive games

(This post is part of the git gud series.)

I have been a slightly above average player in just about every game I have sunk considerable time into. This has been a decade-long frustration, and it's time to do something about it. This guide is as much for myself as it is for anyone else who has struggled with not being able to break into the higher levels of competitive gameplay.

We are going to dive in to what exactly is holding us back and what we can do to address these issues.

What is a slightly above average player?

Using myself as an example, here are some characteristics of what I believe to be a slightly above average player:

  • They have a deep understanding of the game
    • but have a shallow understanding of their own gameplay
  • They can identify obvious mistakes made by other players
    • but not necessarily the smaller, more subtle mistakes
  • They can identify obvious displays of skill by other players
    • but not necessarily the smaller, more subtle advantages gained
  • They understand advanced mechanics of their game
    • but do not consistently make good choices about when to use them
  • At times they have impressive moments
    • but bad moments just as often
  • At times they make good decisions
    • but often their actions originate from autopilot or panic

If these fit your experience with competitive gameplay, first of all - I feel you. Now, let's get where we want to be.

(This post is part of the git gud series.)

Date published - November 13, 2020